Video games are often long, complex, and challenging. Yet players have to learn them and enjoy learning them or the companies that make them go broke. Video games furthermore "empower" certain children who have a difficult time in social situations. For example, a child who is an outcast may gain social standing because he is a video game aficionado. Video games are an excellent way to relieve stress. In fact, for the average non-gamer, spending 15 to 20 minutes a day playing an easy to learn, though difficult to conquer, game like Tetris or Minesweeper, will do wonders for stress relief.
Video games have remained popular since their introduction in the United States in the 1970s. A trend toward increased violence and realism in electronic games in the 1980s and 1990s has prompted concern from parents and educators. Video Games Live is not just a concert, but a celebration of the entire video game industry that people of all ages will adore.
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